Re: Ваши предложения.
Добавлено: 20 мар 2016, 13:14
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<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/LeatheringV2/Leathering.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/LeatheringV2/Components/UnicMetaCaster05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/TailoringV2/Tailoring.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/TailoringV2/Components/UnicMetaCaster05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/BlacksmithV2/Blacksmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/BlacksmithV2/Ore/UnicMetaMelee05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/LeatheringV2/Leathering.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/LeatheringV2/Components/UnicMetaMelee05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/TailoringV2/Tailoring.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/TailoringV2/Components/UnicMetaMelee05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/WeaponsmithV2/Weaponsmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/WeaponsmithV2/Components/UnicMeleeMeta05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/WeaponsmithV2/Weaponsmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/WeaponsmithV2/Components/UnicCasterMeta05.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
</Item>
</impacts>
</Item>
</entries>
</Item>
<Item type="gameMechanics.constructor.basicElements.ImpactList">
<impactsResource href="MegaWarRecipes.(ImpactListGenericResource).xdb#xpointer(/gameMechanics.constructor.basicElements.ImpactListResource)" />
</Item>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/Armorcraft/Activator02.(ItemResource).xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<count>140</count>
<binding>Default</binding>
</Item>
<Item type="gameMechanics.elements.impacts.ProbabilisticImpact">
<chanceCalcer type="gameMechanics.elements.calcers.FloatData">
<value>0.33</value>
</chanceCalcer>
<impacts>
<Item type="gameMechanics.elements.impacts.RandomConditionalImpact">
<entries>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/BlacksmithV2/Blacksmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/BlacksmithV2/Ore/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/LeatheringV2/Leathering.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/LeatheringV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/TailoringV2/Tailoring.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/TailoringV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/WeaponsmithV2/Weaponsmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/WeaponsmithV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<predicate type="gameMechanics.constructor.basicElements.PredicateNot">
<predicate type="gameMechanics.constructor.basicElements.PredicateOr">
<predicates>
<Item type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/TailoringV2/Tailoring.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</Item>
<Item type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/LeatheringV2/Leathering.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</Item>
<Item type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/BlacksmithV2/Blacksmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</Item>
<Item type="gameMechanics.elements.predicates.PredicateHasSkill">
<skill href="/Mechanics/Skills/WeaponsmithV2/Weaponsmith.(DiceCraftSkillResource).xdb#xpointer(/gameMechanics.elements.skills.diceCraft.DiceCraftSkillResource)" />
</Item>
</predicates>
</predicate>
</predicate>
<impacts>
<Item type="gameMechanics.elements.impacts.RandomImpact">
<entries>
<Item>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/BlacksmithV2/Ore/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/LeatheringV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/TailoringV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
<Item>
<impacts>
<Item type="gameMechanics.elements.impacts.ImpactGiveItem">
<item type="gameMechanics.constructor.schemes.item.SimpleItemProvider">
<item href="/Items/CraftingObjects/WeaponsmithV2/Components/SpecMeta04.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemResource)" />
</item>
<binding>Default</binding>
</Item>
</impacts>
</Item>
</entries>
</Item>
</impacts>
</Item>
</entries>
</Item>
</impacts>
</Item>
</impacts>
</gameMechanics.constructor.basicElements.ImpactListResource>